Assetto Corsa EVO’s 0.4 update marks the most important step forward for the title since its early-access launch. This update is not just another content drop. It fundamentally shifts EVO toward a more complete, competitive, and structured sim racing platform. With major additions to the car roster, iconic new circuits, ranked multiplayer systems, and meaningful physics and UI refinements, 0.4 represents a clear turning point for the future of the game.
Below is a complete breakdown of everything introduced in Update 0.4, what it means for players, and where EVO still has room to grow.

Update 0.4 introduces 10 new vehicles, spanning hypercars, GT cars, road cars, drift builds, rally legends, and even modern Formula 1 machinery. This dramatically expands the range of driving experiences available in EVO.
This lineup is a big signal that EVO is targeting maximum variety, blending racing machinery with enthusiast classics rather than focusing on a single discipline.
Update 0.4 also massively expands the track list with five major real-world locations and multiple layouts, including one of the most demanding circuits ever created.
The Nordschleife alone is a massive milestone for EVO. Laser scanning, accurate elevation changes, and full layout compatibility immediately place EVO into serious long-term sim racing territory.

Perhaps the most important long-term change in Update 0.4 is the introduction of a proper structured multiplayer system.
This finally gives EVO a true competitive backbone, similar in spirit to iRacing-style daily racing structure. While still early in execution, it lays critical groundwork for long-term player retention and esports viability.
Update 0.4 introduces several important refinements that directly affect how the cars feel on track:
These changes result in more predictable behavior at the limit, especially during braking transitions and sustained cornering. While EVO is still evolving, this update pushes the physics closer toward serious simulator standards rather than early-access experimentation.
Visual and interface improvements were also a major focus in 0.4.
These upgrades improve both immersion and usability, particularly for endurance driving and competitive racing.

This update represents a major identity shift for EVO:
For the first time, EVO feels like a platform that could realistically grow into a long-term sim racing ecosystem rather than just an experimental successor to Assetto Corsa.
Despite the massive progress, EVO is still firmly in Early Access, and 0.4 does not solve everything:
This update is a huge step forward, but not yet a “complete” sim racing product.
Assetto Corsa EVO 0.4 is the update that transforms EVO from a promising early-access experiment into a legitimate competitive simulation platform in progress. Between the Nordschleife, modern Formula 1 machinery, classic performance icons, and the new ranked multiplayer structure, EVO now has the depth needed to justify serious time investment.
If Kunos continues at this pace, EVO has the potential to become one of the most important sim racing platforms of the next decade.