Moza Racing is getting ready to reveal its first official MotoGP simulation hardware, with the company teasing a new motorcycle controller ahead of Gamescom 2026. The full reveal is expected during the event in Cologne, which runs from August 26 through August 30.
This has actually been in the works for a while. Moza first announced its collaboration with MotoGP at Gamescom 2025, but at the time, there was very little indication of what the partnership would actually produce. One year later, we finally have our first proper look.
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The latest teaser shows a rider using the new hardware with one of Milestone’s MotoGP games. Rather than a traditional steering wheel or gamepad, the setup appears to use a motorcycle-style handlebar controller mounted onto a much larger bike-shaped structure.
Some of the controls are already visible. The rider can twist the right grip to control the throttle and use what appears to be a conventional hand brake lever. There are also several illuminated buttons positioned around the handlebars, suggesting Moza is trying to recreate much more of the functionality you would expect from a modern racing motorcycle.
What we have not seen yet is exactly how the rest of the system works. Moza has shown the rider sitting on the motorcycle-style frame, but it has not demonstrated whether the platform itself leans, moves, or provides any kind of force feedback through the chassis.

The biggest question is whether Moza is developing a relatively simple handlebar controller or a complete motorcycle simulation platform. The teaser certainly makes the second possibility look realistic, but until the full announcement arrives, we do not know how much of the bike-shaped structure will actually be part of the consumer product.
A dedicated handlebar system alone would already be interesting. Motorcycle games have traditionally relied on controllers because there are very few proper simulation peripherals available. Having physical throttle rotation, brake controls, buttons, and potentially some form of steering resistance could give games like MotoGP a completely different feeling.
If Moza takes things further, there are plenty of other possibilities. A movable chassis could simulate leaning, while force feedback through the handlebars could communicate front tyre behaviour, steering forces, kerbs, and instability. Moza has also become heavily involved with motion and active hardware recently, so the technology already exists elsewhere within its product lineup.
None of those additional features have been confirmed yet, though, and pricing could ultimately determine how ambitious the final system is.

The MotoGP branding is another important part of the project. This is an official collaboration rather than Moza simply developing a generic motorcycle controller, which should give the company access to MotoGP branding and potentially closer integration with the championship’s games.
Moza has been expanding well beyond traditional sim racing hardware over the last couple of years. Alongside its wheel bases and pedals, the company now produces active pedals, motion systems, trucking equipment, flight simulation hardware, and an increasing number of officially licensed products.
Motorcycle simulation would be another completely new category, and one where there is currently very little serious consumer hardware competition.

The full Moza MotoGP hardware reveal is expected at Gamescom 2026, with the event beginning on August 26 in Cologne, Germany. For now, Moza has not announced pricing, a release date, final specifications, or exactly what components will be included.
Still, the teaser already makes this one of Moza’s more unusual upcoming products. If the company can create a convincing motorcycle control system without making it ridiculously expensive or enormous, it could open up an entirely new side of racing simulation that has barely been explored at the consumer level.
We should have a much clearer idea of what Moza has actually built once Gamescom begins.